From: malcolm@interval.com (Malcolm Slaney)
Date: Sun, 9 Oct 1994 17:14:11 -0700
Subject: Pure Vision/Pure Audition at CCRMA
Message-Id: <9410100011.AA18636@interval.interval.com>
At this Thursday's CCRMA Hearing Seminar, I'll be presenting an
audiologist's review of "A Critique of Pure Vision."
"A Critique of Pure Vision", by P. Churchland, V.S. Ramachandran and
T. Sejnowski. In: Large-Scale Neuronal Theories of the Brain, by
C. Koch and J. Davis, MIT Press, 1994.
Why, you might ask, is a vision paper being presented at a Hearing Seminar?
There is no direct answer, but I hope it will give us some insight on how
to talk about and organize our models of audition.
Every perceptual sound separation system to date as started with an
architecture proposed by David Marr (from his book Vision). The systems
are purely hierarchical, with information and decisions flowing smoothly
from low-level detectors, to high-level objects. But this chapter argues
that the neurophysiology is not so straightforward. It's not a trickle of
information that flows top-down, but a torrent.
Quoting from the introduction:
"We shall begin by briefly presenting, in its most extreme version,
the conventional wisdom [called Pure Vision]. ... We then outline an
alternative approach, which, having lurked on the scientific fringes
as a theoretical possibility, is now acquiring robust experimental
infrastructure. ... The idea of "pure vision" is a fiction, we
suggest, that obscures some of the most important computational
approaches used by the brain. Unlike some idealizations, such as
"frictionless plane" that can be useful in achieving a core
explanation, "pure vision" is a notion that impedes progress, rather
like the notion of "indivisible atom". Take individually, our
criticisms of "pure vision" are neither new nor convincing; taken
collectively in a computational context, they make a rather forceful
case."
I'll be reviewing the chapter on Thursday and relating it to the audio
perception world. I've got computer animations of the examples from the
paper, and I'm working on audio analogues. This should be interesting.
Who: Malcolm Slaney (Interval)
Why: Because the audio and visual worlds are more alike...
What: Pure Vision/Pure Audio
When: 11AM, Thursday October 13, 1994
Where: CCRMA Library (Top floor of the Knoll at Stanford)
See you at CCRMA!
-- Malcolm